move3d_ros_lib  0.1.0
move3d/ros API interface
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move3d::SceneManager Member List

This is the complete list of members for move3d::SceneManager, including all inherited members.

addModule(const std::string &name)move3d::SceneManager
convertConfRosToM3d(const std::string &robot_name, const std::vector< double > &ros_conf, std::vector< double > &m3d_conf)move3d::SceneManager
createScene()move3d::SceneManager
fetchDofCorrespParam(const std::string &param_name, const std::string &robot_name)move3d::SceneManager
fetchDofCorrespParam(const std::string &base_param_name)move3d::SceneManager
getFrameTransform() const move3d::SceneManager
JointCorrespIndex_t typedef (defined in move3d::SceneManager)move3d::SceneManager
JointCorrespName_t typedef (defined in move3d::SceneManager)move3d::SceneManager
NameMap_t typedef (defined in move3d::SceneManager)move3d::SceneManager
nh() const move3d::SceneManager
p3dPath() const move3d::SceneManager
project() const move3d::SceneManager
saveScenario(const std::string &path)move3d::SceneManager
SceneManager(ros::NodeHandle *nh)move3d::SceneManager
SceneManager(ros::NodeHandle *nh, const std::string &p3d_path)move3d::SceneManager
scePath() const move3d::SceneManager
setDofCorresp(const std::string &robot_name, const std::map< std::string, std::string > &ros_to_move3d_map)move3d::SceneManager
setDofNameOrdered(const std::string &robot_name, const std::vector< std::string > &dof_names)move3d::SceneManager
setFrameTransform(const Eigen::Affine3d &frame_change)move3d::SceneManager
setNh(ros::NodeHandle *nh)move3d::SceneManager
setP3dPath(const std::string &p3dPath)move3d::SceneManager
setProject(Project *project)move3d::SceneManager
setScePath(const std::string &scePath)move3d::SceneManager
setUpdateAcceptBaseOnly(bool updateAcceptBaseOnly)move3d::SceneManager
UintMap_t typedef (defined in move3d::SceneManager)move3d::SceneManager
updateAcceptBaseOnly() const move3d::SceneManager
updateHuman(const std::string &name, const geometry_msgs::Pose &base_pose, const std::map< std::string, geometry_msgs::Pose > &joints)move3d::SceneManager
updateObject(const std::string &name, const geometry_msgs::Pose &pose)move3d::SceneManager
updateRobot(const std::string &name, const geometry_msgs::Pose &base_pose, const std::vector< double > &dof_values)move3d::SceneManager
updateRobotM3d(const std::string &name, std::vector< double > &dof_values)move3d::SceneManager
updateRobotPose(const std::string &name, const geometry_msgs::Pose &base_pose)move3d::SceneManager
~SceneManager() (defined in move3d::SceneManager)move3d::SceneManager